Platform: PC
Role: Lead Programmer (Networking & Tools)
Game Engine: Unity
Team Size: 8
Designed Input Scheme: Controller
Development Time: 10 Weeks
Contributions
- Created framework for network architecture
- Hosting: Player Count, Levels, Code Randomization
- Joining: Custom Keyboard Supported by Controller
- Game State Framework
- Singleton Based for UI, Player Triggered Events for Server and More
- Networked Mechanics
- Gasline: Designer friendly system that allows a fire to trigger a chain reaction and spread to objects in area
